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Customer woes and ps3 network
So first of all, PS3 in 2018...... :P
But kidding aside,
some application require TCP-MSS (maximum segment size) to be set to a
lower value than the default.
You can play with the size but i settled for 1450 at the time.
2018-01-08 1:14 GMT+01:00 Michael Crapse <michael at wi-fiber.io>:
> I will be on site with the customer tomorrow to do packet captures.
> It may be a weak wireless signal(he claims).
> I also saw such a report, and changed his IP to one of our known good IPs,
> and the issue persists.
> We are running over PPPoE, so packet size is diminished from 1500 to 1492.
> I have DMZed his console, issue persists. I have given his router 3
> different public IPs to no avail.
> This(ps3) was working yesterday on hughesnet, until we did our
> On 7 January 2018 at 16:58, Grant Taylor via NANOG <nanog at nanog.org>
> > On 01/07/2018 04:12 PM, Michael Crapse wrote:
> >> I have a customer on a ps3, and he can't seem to connect to the psn.
> >> Keeps getting the 80710016 error. If there is anyone that can help me
> >> troubleshoot this issue, that would be great.
> > I have yet to see the packets on the wire lie.
> > Further, the packets on the wire will likely give you a starting point.
> > After searching for the error, this may not be a problem with the network
> > at all. One report I saw says that the error can come from banned /
> > blacklisted IPs. So you may be looking for a non-existent network
> > --
> > Grant. . . .
> > unix || die
Met vriendelijke groet / kind regards,
Halil Ibrahim Baysal
T: +31 (0)6 20 14 20 79
E: hibaysal at gmail.com