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Strange Problem with 16 byte packets



Thu, Jun 16, 2016 at 03:06:24PM +0530, Glen Kent wrote:
> Thanks i will. However, the doubt is that what does introducing a 16 byte
> data into the steam does that causes the session to time out. I added
> instrumentation to push some dummy data so that instead of 16 bytes, we
> push 1 MB of data. In that case i saw no issues. Any idea if there is a
> firewall setting that could be coming into play here?

Collect TCP dumps from both sides, come back and show that
(or analyze yourself ;)
-- 
Eygene Ryabinkin, National Research Centre "Kurchatov Institute"

Always code as if the guy who ends up maintaining your code will be
a violent psychopath who knows where you live.